Sarah Zaneski
Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Kitchen Cannibal
Date
Pre-Production Began: 14/06/2022
Final Patch: 08/07/2022
Role
Gameplay Designer, Level Designer, Sound Designer & QA
Gameplay Video
This project was created in 4 weeks with a team of 4 designers, 2 programmers and 3 artists. I worked with the programmers and other designers to create the gameplay and iterate upon it. I also created the level and iterated on it based on my testing and team feedback.
I created about half of the sounds along with another designer. My sounds were more focused on giving feedback for player interaction with game objects and the environment. I had a minor role in testing the game to track bugs as well as fixing bugs found by me and other members of the team.









